Clue scrolls
A scroll with a riddle about a kind of place. Go there, check, and a casket pays out. No coordinates.
A clue scroll is a piece of paper with a riddle. It never gives coordinates. It describes a kind of place, and you have to find one.
Getting one
Scrolls drop while you explore and travel: from new ground and from distance you cover. A finished contract sometimes pays one too. At most 3 drop to you in a UTC day. None drop before you have played 5 hours. Standing still, circling and staying in one small area do not count as play.
A scroll goes to your claim box. Take it with /contract claim.
Solving one
- Hold the scroll in your main hand and type
/clue. It shows the riddle for your current step. - Go to a place that fits. A step can be a biome, a zone type, a structure, a pose (crouch and look up, face north) or a kind of place, such as the Nether roof or the outer End.
- When you think you are in the right place, type
/clue check. The server looks at where you stand. A right answer gives you the next step. - After the last step, the casket goes to your claim box.
Easy scrolls have 2 to 3 steps. Medium scrolls have 3 to 4. The steps of a scroll never change.
The casket
The casket pays from the loot tables of the spawn events. A medium casket pays from the airdrop table, an easy one from the Crown Hill table. A casket can also hold a title. /log clues lists what you solved.
Rules
- A scroll is plain paper with a name. The server keeps its state. Copies of a scroll share its progress, and only the first to solve it gets the casket.
- An unsolved scroll is forgotten 90 days after it dropped. A solved one is forgotten 30 days after it was solved.
- If your claim box can't take the casket,
/clue checkwaits. Nothing is lost. Check again later.