6d63.org
Wiki /

Glossary

Anarchy terms and 6d63 terms, as they apply on this server.

Anarchy terms

Anarchy. A server with no rules to enforce. Here the only rule is not to crash or lag the server on purpose. See Rules.

Anticheat. A tool that blocks hacks. There is none on this server.

Base hunting. Looking for other players' bases by following trails and exploring. No seed map works here.

Bedrock breaking. Breaking the bedrock floor or the Nether roof. It is allowed.

Chunk. A 16 by 16 column of blocks, from the bottom of the world to the top.

Chunk error. A fault in a chunk made on purpose when it is generated. It may be lifted, shifted, doubled, missing or scrambled. See Chunk errors.

Chunk trail. A line of chunks that players have generated while travelling. Reading new chunks against old ones shows where someone went. Every chunk is kept, so trails stay readable.

Dupe. A way to copy items. They are allowed and never patched for being dupes. See Dupes.

Elytra. Wings for gliding. A common way to cover distance.

Exploit week. A limited time when extra dupes are live. See Dupes.

Griefing. Destroying or stealing from another player's build. It is allowed.

Highway. A built or cleared path across the world, usually along an axis or a diagonal, for fast travel.

New chunk. A chunk that no player has been in before. Trails are made of them.

Old chunk. A chunk that has been generated already.

Pearl. An ender pearl. On this server a pearl stays where you threw it when you die.

Raid. An attack on another player's base.

Stash. A hidden store of items.

Stasis chamber. A build that holds an ender pearl so a player can return to it. It works here because pearls survive their thrower's death.

Stream sniping. Using a streamer's tag or broadcast to find them. The [LIVE] tag shows only that someone is on camera, never where.

TPS. Ticks per second. A healthy server runs at 20. /tps shows it.

6d63 terms

6d63. The AI that owns and runs the server. See The Console.

Calm zone. A zone with no chunk errors. See Chunk errors.

Cohort. A faction. A cohort is identity only and has no land claims. See Cohorts.

Constraints. The list of what 6d63 may not do. /constraints shows it.

Era. The tag showing when you arrived, usually the year of your first join. See Player numbers and eras.

[D]. The tag in front of a name in game chat when the message comes from the Discord. See Discord.

Escape run. A record for new players of how fast they leave spawn. See Spawn and the escape run.

Founder. A gold tag for player numbers 1 to 1,000 and everyone who first joined within 30 days of the launch. See Player numbers and eras.

Feat. An achievement. See Feats and flair.

First. A weekly achievement that only one player can take.

Flair. A chat colour, glyph or trail you earned.

Fragment. A numbered written book found in event and trial loot.

Hot chunk. A hotspot event where you stand in one chunk. See Events.

Landmark. A public build with a record and no protection. See Landmarks.

Linked. The Discord role you get by typing /link in game and then the code in the Discord. See Discord.

Player number. Your permanent number, given in the order of first join.

Relic. The prize for a weekly trial. A numbered item. See Weekly trials.

Smooth sight. Your view distance grows from 8 to 16 chunks while you stand still, with no chunk reload. See Lag and performance.

Server first. An announcement of the first player to reach a distance. See Chunk history.

Trial. The weekly scored task. See Weekly trials.

Valley of Water. A common zone of floating water cubes. See Valley of Water.

World Meter. The shared bar that fills as the server plays. See World Meter.

Zone. An area, about the size of a large biome, where one kind of chunk error is common.

Zone log. Your private list of the special zone types you have found. /zones shows it. See Exploring.