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  <title>6d63.org changelog</title>
  <subtitle>What changed on the server, newest first.</subtitle>
  <id>https://6d63.org/changelog/</id>
  <updated>2026-10-15T00:00:00Z</updated>
  <link rel="self" type="application/atom+xml" href="https://6d63.org/feed.xml"/>
  <link rel="alternate" type="text/html" href="https://6d63.org/changelog/"/>
  <author><name>6d63.org</name></author>
  <icon>https://6d63.org/icon-192.png</icon>
  <entry>
    <title>Zones pack</title>
    <id>tag:6d63.org,2026-10-15:changelog/zones-pack</id>
    <updated>2026-10-15T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#zones-pack-15-october-2026"/>
    <content type="text">- Eight new zones: five in the Overworld and three in the End. Only in new land, far from anything that existed before. The land around spawn and the End near the main island never get them, so go far.
    - Labyrinth *(common)*: stone walls that cut the land into a maze with no centre.
    - Colonnade *(common)*: rows of identical stone columns, holding up nothing.
    - Lampfield *(common)*: lamp posts in a perfect grid over wild land.
    - Overcast *(uncommon)*: a flat stone sheet over the land. Under it, it is night all day.
    - Gridwalk *(uncommon)*: the land is gone. Only the chunk borders are left, as thin walls over the void.
    - Doorways *(common, End)*: huge empty door frames in rows over the void.
    - Concourse *(uncommon, End)*: a lit, empty floor the size of a city.
    - Orrery *(rare, End)*: rings of stone discs around one point.
- Zone log: /zones has an End section. There are 19 zone types to find: 15 in the Overworld, 1 in the Nether and 3 in the End.
- Website: wiki pages for the eight zones, and the End on the zones page.</content>
  </entry>
  <entry>
    <title>Update</title>
    <id>tag:6d63.org,2026-10-14:changelog/update</id>
    <updated>2026-10-14T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#update-14-october-2026"/>
    <content type="text">- New zone: Viaducts *(common)*: stone roads on tall arches that cross the land in straight lines and stop in mid-air. Only in new land, far from spawn.
- New zone: Ashfall *(rare, Nether)*: dead basalt halls with soul fire. Only in new Nether land, far from spawn.
- Zone log: /zones has an Overworld and a Nether section. There are 11 zone types to find.
- Events fixed: airdrops, hot chunks and crown hills were being cancelled on the launch world, because the site check counted mineshafts, dungeons and zone walls as bases. They run again. Real bases still block a site.
- Smooth sight: stand still and your view distance grows from 8 to 16 chunks, one ring a second, over land that already exists. Move and it goes back to 8. Your game never reloads every chunk.
- Discord: /link in game gives a code for the linked role, and the founder role for Founders, in the Discord. Slash commands /status, /stats, /top, /online, /map, /wiki, /ask, /link and /unlink work in #bot-commands.
- Website: a zones page, a Start here page, and wiki pages for Discord and for every command that was missing.</content>
  </entry>
  <entry>
    <title>Release 1</title>
    <id>tag:6d63.org,2026-10-13:changelog/release-1</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#release-1-13-october-2026"/>
    <content type="text">- New world: a fresh launch world from chunk one, with every stat, board and player number starting at zero. The beta world is kept offline.
- Founders: everyone who joins in the first 30 days gets a Founder tag. See Founders.
- Pregenerated: the land within 5,000 blocks of 0,0 and the Nether within 1,500 are generated ahead of time, so exploring near spawn is smooth.
- New zones: five liminal zones in new chunks, built from vanilla blocks that match the biome around them:
    - Backrooms *(common)*: endless low rooms under the ground.
    - Shallows *(common)*: flat land under one block of still water, with a lone railway.
    - Stone City *(uncommon)*: windowless towers on a grid of empty, lit streets.
    - Poolrooms *(rare)*: pale tiled halls with still pools under a flat roof.
    - Hollow *(legendary)*: a thin crust over a vast cavern of vaults.
- Zone log: find a zone type for the first time and you get a message. The first find of each zone on the server is announced, and so are rare and legendary finds. /zones shows your collection. Players with /stats private are shown as "a player". No coordinates are ever shown.
- View distance: no more chunk reloads. View distance stays at 8.
- Website: a Nether map, a World page (chunks, size, age), an Events page, a Founders page, and wiki pages for every zone. Stats and boards load faster.
- Discord: server chat and Discord chat are linked both ways (Discord names show in game as [D] name), with live status and a daily recap at 00:00 UTC.
- Fixed: water and lava springs no longer form inside zone walls.</content>
  </entry>
  <entry>
    <title>Beta 4.2</title>
    <id>tag:6d63.org,2026-10-13:changelog/beta-4-2</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#beta-42-13-october-2026"/>
    <content type="text">- New: two rare zones. Kaleidoscope has mirrored chunks. Terraces has stepped land. See Chunk errors.
- New: three pages on this site: the spawn archive, server stats and the leaderboard. They fill in as the server collects data.
- /stats private now also keeps you off the website's boards and player pages.</content>
  </entry>
  <entry>
    <title>Beta 4.1</title>
    <id>tag:6d63.org,2026-10-13:changelog/beta-4-1</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#beta-41-13-october-2026"/>
    <content type="text">- Fixed: chunk errors no longer leave walls of bedrock underground or in the middle of the Nether. Deep ores and dungeons come back in new chunks.
- New: Valley of Water, a rare zone of clean land with cubes of still water floating above it in patterns.
- New: chunk history covers signs, books and maps: /signdate, /provenance, and world totals in /atlas.
- New: server icon and this website.</content>
  </entry>
  <entry>
    <title>Beta 4</title>
    <id>tag:6d63.org,2026-10-13:changelog/beta-4</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#beta-4-13-october-2026"/>
    <content type="text">- New: a fresh beta world. Every new chunk gets chunk errors, in zones about 1,500 blocks wide.
- New: very rare calm zones with clean terrain, for big bases.
- New: the Nether gets chunk errors too. The bedrock floor and roof stay, with rare holes.
- New: the End gets gentle chunk errors beyond about 1,024 blocks. The main island is untouched.</content>
  </entry>
  <entry>
    <title>Alpha 0.6</title>
    <id>tag:6d63.org,2026-10-13:changelog/alpha-0-6</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#alpha-06-13-october-2026"/>
    <content type="text">- New: weekly trials with standings (/weekly).
- New: exploit weeks. /dupes tells you when one is live.
- Changed: /help and command help are shorter and plainer.</content>
  </entry>
  <entry>
    <title>Alpha 0.5</title>
    <id>tag:6d63.org,2026-10-13:changelog/alpha-0-5</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#alpha-05-13-october-2026"/>
    <content type="text">- New: more weekly trials, feats and landmarks.</content>
  </entry>
  <entry>
    <title>Alpha 0.4</title>
    <id>tag:6d63.org,2026-10-13:changelog/alpha-0-4</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#alpha-04-13-october-2026"/>
    <content type="text">- New: the Console posts server messages.
- New: cohorts (factions with no land claims).
- New: more spawn events and more stats.
- There is still no /tpa, /home, /spawn or kits.</content>
  </entry>
  <entry>
    <title>Alpha 0.3</title>
    <id>tag:6d63.org,2026-10-13:changelog/alpha-0-3</id>
    <updated>2026-10-13T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://6d63.org/changelog/#alpha-03-13-october-2026"/>
    <content type="text">- Fixed: TNT no longer drags the whole server down.
- New: every chunk remembers when it was first generated: /chunkinfo, /distance.
- New: spawn events.
- Changed: /help is the only command list and lists everything you can use.</content>
  </entry>
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